tag:blogger.com,1999:blog-8571581997376138610.post5802437184773342971..comments2012-08-14T14:00:46.467-07:00Comments on The Last Content Space Marine: Dead Rising 2Evis Thttp://www.blogger.com/profile/18158260901937235158noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8571581997376138610.post-124318227067430262010-10-04T09:02:21.605-07:002010-10-04T09:02:21.605-07:00Actually, if you don't know (and it seems you ...Actually, if you don't know (and it seems you don't) Sullivan is very easy, and not invulnerable at all. There's even several strategies to take him out. <br /><br />One of them is to throw back his flares and keep shooting at him, he's really a cakewalk, because the rocket hurts him massively.<br /><br />The other is to use your hand-to-hand combat manouvers, i suggest tenderizers and defiler. First, you jumpkick him with the tenderizers (they actually add to your hand-to-hand damage, be it with your legs or not), he will be downed to a knee, and then whack him with the defiler for massive damage. Rinse, repeat, and you're done in under 2 minutes.<br /><br />The only thing that sparked me to actually comment on this is that you took enough effort to write a heavily flawed guide criticizing Capcom for terrible game design, when there isn't really any to be found :PKanahttps://www.blogger.com/profile/07212518983552560157noreply@blogger.comtag:blogger.com,1999:blog-8571581997376138610.post-4766303118186499592010-10-04T04:01:43.881-07:002010-10-04T04:01:43.881-07:00Oh, and like I said above- most of the psychopath ...Oh, and like I said above- most of the psychopath fights were very well done. I only disliked a couple of them.Evis Thttps://www.blogger.com/profile/18158260901937235158noreply@blogger.comtag:blogger.com,1999:blog-8571581997376138610.post-1210325685100722762010-10-04T03:55:22.617-07:002010-10-04T03:55:22.617-07:001. That's just a matter of opinion, and mine i...1. That's just a matter of opinion, and mine is that needing to take a detour every five minutes to save when you could be out in the game having fun is a bad idea.<br /><br />2. Yes the psychos are easy when you know how. They are old school bosses- learn the attack pattern and exploit. I don't like Sullivan because to me he just feels like a cheap cop out. No reason is given as to why he's invulnerable half the time. How does doing a forward roll make you immune to gunfire? I thought it lacked creativity. As I said in the above piece, the majority of psychopaths were very well done. There are only a few exceptions. Oh and as for difficulty, I've played, and enjoyed, Ninja Gaiden Black. I have no problem with hard games. What annoys me is a lack of creativity in these little set pieces.<br /><br />3. I was not once killed by a super zombie. They are easy to avoid, but that's the problem. You can't stand and fight if you need to go somewhere as they will keep spawning. This means you have to run, and once you start running they follow you like a demonic train, meaning you can't stop, explore, or have fun. Not without needing to kill all the ones that where following you, and by the time you've done that more have showed up.<br /><br />4. Overall I very much enjoyed Dead Rising 2. No game is perfect, and I will take umbrage with issues I feel detracted from the game. That said, Dead Rising 2 is an excellent game with very few flaws- but it still had flaws.Evis Thttps://www.blogger.com/profile/18158260901937235158noreply@blogger.comtag:blogger.com,1999:blog-8571581997376138610.post-32089703347830319282010-10-03T11:11:17.731-07:002010-10-03T11:11:17.731-07:001. The save points are perfectly fine, just becaus...1. The save points are perfectly fine, just because you have issues with them, doesn't make them a bad design. I'm sick and tired of overly easy babysitting autosave in every modern game. Having a manual save system is a very good thing.<br /><br />2. The psychopaths are VERY EASY once you learn their pattern and strategy, there is nothing at all wrong with any single one of them. Just because you cannot beat Randy or Sullivan doesn't make them ill designed (as you claim), it's just like if you were playing Megaman 3, and crying about how terrible game design it is that you cannot beat needle man with your megabuster. It is just downright stupid :) Any time you get beaten by a Psycho in Dead Rising 2, is of your own inadequacy.<br /><br />3. At this point, i wonder if you're playing the same game as i am, because i never had the slightest problem with the zombies, endgame or not. If you get swamped, you merely dodgeroll out of them, shoot them, swipe them with something, et.c. They're very easy to take care of, as they're merely cannonfodder, like the normal zombies. The only difference is that they can actually defend themselves somewhat.Kanahttps://www.blogger.com/profile/07212518983552560157noreply@blogger.com